{"product_id":"beginning-windows-mixed-reality-programming-for-hololens-and-mixed-reality-headsets-paperback","title":"Beginning Windows Mixed Reality Programming: For Hololens and Mixed Reality Headsets - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eSean Ong\u003c\/b\u003e (Author), \u003cb\u003eVarun Kumar Siddaraju\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003eDevelop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.\u003cbr\u003e\u003cb\u003e\u003ci\u003eBeginning Windows Mixed Reality Programming, 2nd edition\u003c\/i\u003e\u003c\/b\u003e clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003cul\u003e\n\u003cli\u003ePrototype ideas quickly for the HoloLens 2 and Windows mixed reality devices\u003c\/li\u003e\n\u003cli\u003eGet started with Unity, the preferred tool for developing 3D experiences\u003c\/li\u003e\n\u003cli\u003eLocate and import 3D models for your project, or make your own\u003c\/li\u003e\n\u003cli\u003eUse spatial sound, voice commands, gestures, hand tracking, and eye tracking\u003c\/li\u003e\n\u003cli\u003eBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy way\u003c\/li\u003e\n\u003cli\u003ePublish to the Windows Store and make money from your app\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e\u003cbr\u003eProgrammers looking to quickly learn how to create experiences for HoloLens 2. Also for programmers interested in building applications for the growing crop of virtual reality devices that support the Windows Mixed Reality platform. \u003cbr\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003eDevelop applications and experiences for Microsoft's HoloLens 2 and other Windows mixed reality devices. This easy-to-follow guide removes the mystery behind creating amazing augmented reality and virtual reality experiences. Mixed reality development tools and resources are provided.\u003cbr\u003e\u003ci\u003eBeginning Windows Mixed Reality Programming, 2nd edition\u003c\/i\u003e clearly explains all the nuances of mixed reality software development. You will learn how to create 3D objects and holograms, interact with holograms using voice commands and hand gestures, use spatial mapping and 3D spatial sound, build with toolkits such as Microsoft's Mixed Reality Toolkit and Unity's AR Foundation and XR Platform, create intuitive user interfaces, and make truly awe-inspiring mixed reality experiences. This newly revised edition also includes updated content for HoloLens 2 development, including tutorials for new interactions such as hand tracking and eye tracking.\u003cbr\u003eWhat You Will Learn\u003cbr\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003ePrototype ideas quickly for the HoloLens 2 and Windows mixed reality devices\u003c\/li\u003e\n\u003cli\u003eGet started with Unity, the preferred tool for developing 3D experiences\u003c\/li\u003e\n\u003cli\u003eLocate and import 3D models for your project, or make your own\u003c\/li\u003e\n\u003cli\u003eUse spatial sound, voice commands, gestures, hand tracking, and eye tracking\u003c\/li\u003e\n\u003cli\u003eBuild with Microsoft's Mixed Reality Toolkit and other toolkits to make apps the easy way\u003c\/li\u003e\n\u003cli\u003ePublish to the Windows Store and make money from your app\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eSean Ong \u003c\/b\u003eis an author, engineer, entrepreneur, and tech influencer who has written on topics ranging from renewable energy to augmented reality. Sean and his wife Neisha Ong founded the mixed reality development company, Ong Innovations, in 2014. Sean and his team at Ong Innovations actively work with clients and partners around the globe to push the boundaries of mixed reality and spatial computing. Sean is also co-founder of the VR telepresence robotics platform company, Laborbot, founder of the AR\/VR venue-based entertainment company, Manuvr Entertainment Inc., co-founder of the AR\/VR app creation platform company, Inflexion Point Inc., and serves as partner and shareholder at numerous other AR\/VR startup companies around the globe. He resides in Seattle, WA with his wife and three kids, where he and his family relentlessly build the holographic future of tomorrow using today's XR devices. \u003cbr\u003e\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 278\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.64 x 10 x 7 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e September 23, 2021\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47212872958201,"sku":"9781484271032","price":59.38,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/REpWL0huYkJGMk9NYlBkRFBnQi84UT09.webp?v=1768098783","url":"https:\/\/bookscloud.io\/products\/beginning-windows-mixed-reality-programming-for-hololens-and-mixed-reality-headsets-paperback","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}