{"product_id":"creating-game-environments-in-blender-3d-learn-to-create-low-poly-game-environments-paperback","title":"Creating Game Environments in Blender 3D: Learn to Create Low Poly Game Environments - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eEzra Thess Mendoza Guevarra\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eDiscover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You'll export and import game assets as well as look at open-source game engines that will work with your game assets. \u003ci\u003eCreating Game Environments in Blender 3D\u003c\/i\u003e introduces the power of Blender 3D when creating a low poly game environment.\u003c\/p\u003e \u003cp\u003eThe book starts by discussing the basics of game terminology, such as knowing the difference between low poly and high poly assets and the types of game you're likely to work on. You'll also take a brief look at Blender's background and installation. The following chapters talk about the process for creating a simple game environment. This is discussed in detail along with a sample project. These chapters discuss the common tools for starting a game environment and the methods for enhancing your game environment, such as color fundamentals. The final chapter shows how you can export the game assets you created in Blender, how you can import game assets in Blender, and how to evaluate the different game engines available. \u003c\/p\u003e This book shows you the exciting side of creating a game environment while showing the power of Blender. After reading it, you will feel confident about creating a game environment. \u003cp\u003e\u003c\/p\u003e \u003cp\u003e\u003cb\u003eWhat You Will Learn\u003c\/b\u003e\u003c\/p\u003e \u003cli\u003eUse Blender to create low poly game environments\u003c\/li\u003e \u003cli\u003eWork with the common Blender tools for game environment design and development\u003c\/li\u003e Discover how to use Blender features in depth \u003cli\u003eCompare the Eevee and Cycles game engines \u003c\/li\u003e \u003cp\u003e\u003cb\u003eWho This Book Is For\u003c\/b\u003e \u003c\/p\u003e \u003cp\u003eGame environment artists who want to use Blender 3D to create a game environment. Some previous exposure to game design and development would be helpful, but not required. \u003c\/p\u003e \u003cp\u003e\u003c\/p\u003e\u003ch3\u003eBack Jacket\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eDiscover how to create a simple game environment in Blender 3D, from modeling and texturing game assets, to placing them in a scene. You'll export and import game assets as well as look at open-source game engines that will work with your game assets. \u003ci\u003eCreating Game Environments in Blender 3D\u003c\/i\u003e introduces the power of Blender 3D when creating a low poly game environment.\u003c\/p\u003e\u003cp\u003eThe book starts by discussing the basics of game terminology, such as knowing the difference between low poly and high poly assets and the types of game you're likely to work on. You'll also take a brief look at Blender's background and installation. The following chapters talk about the process for creating a simple game environment. This is discussed in detail along with a sample project. These chapters discuss the common tools for starting a game environment and the methods for enhancing your game environment, such as color fundamentals. The final chapter shows how you can export the game assets you created in Blender, how you can import game assets in Blender, and how to evaluate the different game engines available. \u003c\/p\u003e\u003cp\u003eThis book shows you the exciting side of creating a game environment while showing the power of Blender. After reading it, you will feel confident about creating a game environment. \u003cbr\u003e\u003c\/p\u003e\u003cp\u003eYou will: \u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eUse Blender to create low poly game environments\u003c\/li\u003e\n\u003cli\u003eWork with the common Blender tools for game environment design and development\u003c\/li\u003eDiscover how to use Blender features in depth\u003cli\u003eCompare the Eevee and Cycles game engines \u003c\/li\u003e\n\u003c\/ul\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eEzra Thess Mendoza Guevarra graduated with a bachelor of science in information technology from STI College, the Philippines. Though she graduated with knowledge in web development, her passion for the arts that started in her childhood never faded away. In 2016, she got interested in 3D modeling. \u003c\/p\u003e \u003cp\u003eDespite being epileptic, she continues to pursue her dreams and \"break the walls\". A researcher and a passionate artist, Ezra is currently using her skills as both freelance writer and artist. \u003c\/p\u003e\u003cbr\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 243\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.55 x 10 x 7 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e October 17, 2020\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47212937150713,"sku":"9781484261736","price":70.18,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/ZHlCT3V4WWJUUU1iTEllQzBIQjJhUT09.webp?v=1768099072","url":"https:\/\/bookscloud.io\/products\/creating-game-environments-in-blender-3d-learn-to-create-low-poly-game-environments-paperback","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}