{"product_id":"designing-virtual-worlds-volume-i-paperback-1","title":"Designing Virtual Worlds: Volume I - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eRichard A. Bartle\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003eDesigning Virtual Worlds\u003c\/em\u003e, authored by a true pioneer, stands as the most comprehensive examination of virtual-world design ever written. This seminal work is a \u003ci\u003etour de force\u003c\/i\u003e, remarkable for its intellectual breadth, encompassing the literary, economic, sociological, psychological, physical, technological, and ethical foundations of virtual worlds. It provides readers with a profound, well-grounded understanding of essential design principles.\u003c\/p\u003e\u003cp\u003eThis first volume of the second edition presents a rich, well-developed exploration of the foundational concepts underpinning virtual worlds. Tracing the evolution of such games from their inception, it draws upon examples ranging from the earliest MUDs to todayʼs expansive MMORPGs. It elucidates fundamental design precepts often forgotten in the development of new games.\u003c\/p\u003e\u003cp\u003eNo other book on online games or virtual worlds matches the level of detail, historical context, and conceptual depth found in \u003ci\u003eDesigning Virtual Worlds\u003c\/i\u003e.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eRichard A. Bartle, Ph.D., \u003c\/b\u003e co-wrote the first virtual world, \u003ci\u003eMUD\u003c\/i\u003e (\"Multi-User Dungeon\"), in 1978, thus being at the forefront of the online gaming industry from its very inception. A university professor working in both Artificial Intelligence and Game Design, he is an influential writer on all aspects of virtual worlds. As an independent consultant, his thoughts have influenced almost every major online gaming company over the past 40 years. Richard lives with his wife, Gail, in a village just outside Colchester, England. He works in virtual worlds.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 556\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 1.17 x 10 x 7 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e August 08, 2025\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47214326186233,"sku":"9781032258324","price":108.52,"currency_code":"USD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/caDT0XnDcF9781032258324.webp?v=1768112595","url":"https:\/\/bookscloud.io\/products\/designing-virtual-worlds-volume-i-paperback-1","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}