{"product_id":"godot-from-zero-to-proficiency-intermediate-a-step-by-step-guide-to-code-your-fps-with-godot-paperback","title":"Godot from Zero to Proficiency (Intermediate): A step-by-step guide to code your FPS with Godot - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003ePatrick Felicia\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003cb\u003eGet started with Godot and game programming fast without the headaches\u003c\/b\u003e\u003cbr\u003eGodot is a great software to create video games; however, it includes so many options and features that getting started can feel overwhelming.\u003cbr\u003eWithout my book, most people spend too long trying to learn how to use Godot and GDScript the hard way. This book is the only one that will get you to learn GDScript fast without wasting so much time. It is the third book in the series \"Godot from Zero to Proficiency\" where you will learn to code fast and be able to create your own video games with Godot in no time. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cb\u003eWhat you will learn \u003c\/b\u003e\u003cbr\u003eAfter completing this book, you will be able to: \u003cul\u003e\n\u003cli\u003eLearn intermediate GDScript concepts including: timers, ray-casting, templates, co-routines, match structures, functions, loops, classes, enums.\u003c\/li\u003e\n\u003cli\u003eCreate intelligent robots that target and shoot at the player.\u003c\/li\u003e\n\u003cli\u003eCreate a weapon management system.\u003c\/li\u003e\n\u003cli\u003eCreate an FPS game where the player has to defeat intelligent enemies and escape a space station\u003c\/li\u003e\n\u003cli\u003eCreate intelligent NPCs who can navigate, detect and follow the player, and use weapons.\u003c\/li\u003e\n\u003cli\u003eControl 3D-animated characters from your scripts.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cb\u003eWho this book is for\u003c\/b\u003e\u003cbr\u003eThis book is for: \u003cul\u003e\n\u003cli\u003eHobbyists who need a book that gets them to be proficient with GDScript and game development easily.\u003c\/li\u003e\n\u003cli\u003eParents looking for a book that introduces their children to game programming painlessly.\u003c\/li\u003e\n\u003cli\u003eTeachers looking for a complete and clear resource on programming through the creation of games.\u003c\/li\u003e\n\u003cli\u003eAspiring indie game developers.\u003c\/li\u003e\n\u003c\/ul\u003e\u003cbr\u003e\u003cb\u003eHow this book is different \u003c\/b\u003e\u003cbr\u003eThis is the only book that you need to get started with Godot fast and to enjoy the journey without the frustration. This book includes six chapters that painlessly guide you through the necessary skills to master GDScript, use Godot's core features, and create key game mechanics through GDScript. It assumes no prior knowledge on your part and ensures that you have all the information and explanations that you need every step of the way. \u003cp\u003e\u003c\/p\u003e\u003cb\u003eContent of the book \u003c\/b\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eChapter 1\u003c\/b\u003e shows you how you can create robots that will target the player.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eChapter 2\u003c\/b\u003e explains how you can create a weapon management system, collect ammunitions, switch between weapons and hit targets with ray-casting.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eChapter 3\u003c\/b\u003e gets you to create NPCs who can detect, the player, chase the player, patrol around the level, and inflict damage to the player through punches or gun shots.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eChapter 4\u003c\/b\u003e explains how you can improve the NPCs' intelligence so that they can follow a given path, and avoid obstacles along the way.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eChapter 5\u003c\/b\u003e provides answers to Frequently Asked Questions (FAQs).\u003c\/li\u003e\n\u003c\/ul\u003e \u003cp\u003e\u003c\/p\u003e\u003cb\u003eWhat this book offers \u003c\/b\u003e\u003cul\u003e\n\u003cli\u003e\n\u003cb\u003eLearn without the headaches\u003c\/b\u003e: This book assumes that you can't be expected to learn everything at once; this is why you will build all your skills incrementally.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eMake your dream of creating your own games come true\u003c\/b\u003e: This book ensures that you stay motivated by giving you the right amount of information and challenge in each chapter; we all know that it's hard to keep motivated when learning a new skill, so this book always contextualizes the knowledge with an example (so that you feel it's relevant), and also makes sure that you get to challenge yourself, if you need to, with optional challenges present at the end of each chapter.\u003c\/li\u003e\n\u003cli\u003e\n\u003cb\u003eProgress and feel confident in your skills: \u003c\/b\u003e You will have the opportunity to learn and to use Godot at your own pace and to become comfortable with its interface. This is because every single new concept introduced will be explained in great detail so that you never feel lost. All the concepts are introduced progressively so that you don't feel overwhelmed.\u003c\/li\u003e\n\u003c\/ul\u003eIf you want to get started with Godot today, then \u003cb\u003ebuy this book now\u003c\/b\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 210\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.44 x 11 x 8.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e July 13, 2021\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47223174136057,"sku":"9798530620195","price":30.91,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/U0VRd2JaOGlPaWpsOER0YnVneFNyUT09.webp?v=1768225512","url":"https:\/\/bookscloud.io\/products\/godot-from-zero-to-proficiency-intermediate-a-step-by-step-guide-to-code-your-fps-with-godot-paperback","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}