{"product_id":"learn-three-js-fourth-edition-program-3d-animations-and-visualizations-for-the-web-with-javascript-and-webgl-paperback-1","title":"Learn Three.js - Fourth Edition: Program 3D animations and visualizations for the web with JavaScript and WebGL - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eJos Dirksen\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBecome a creative JavaScript professional by creating and animating stunning 3D, browser-based graphics with Three.js from beginning to end\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003ePurchase of the print or Kindle book includes a free eBook in PDF format\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eEnhance your 3D graphics with light sources, shadows, advanced materials, and textures\u003c\/li\u003e\n\u003cli\u003eLoad models from external sources, visualize and, animate them directly using JavaScript\u003c\/li\u003e\n\u003cli\u003eCreate your own custom WebGL shader, explore Three.js' postprocessing feature, and learn how to integrate with Blender, React, and Typescript\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThree.js has become the industry standard for creating stunning 3D WebGL content. In this edition, you'll learn about all the features of Three.js and understand how to integrate it with the newest physics engines. You'll also develop a strong grip on creating and animating immersive 3D scenes directly in your browser, reaping the full potential of WebGL and modern browsers.\u003c\/p\u003e\u003cp\u003eThe book starts with the basic concepts and building blocks used in Three.js and helps you explore these essential topics in detail through extensive examples and code samples. You'll learn how to create realistic-looking 3D objects using textures and materials and how to load existing models from an external source. Next, you'll understand how to control the camera using the Three.js built-in camera controls, which will enable you to fly or walk around the 3D scene you've created. Later chapters will cover the use of HTML5 video and canvas elements as materials for your 3D objects to animate your models. You'll learn how to use morph targets and skeleton-based animation, before understanding how to add physics, such as gravity and collision detection, to your scene. Finally, you'll master combining Blender with Three.js and creating VR and AR scenes.\u003c\/p\u003e\u003cp\u003eBy the end of this book, you'll be well-equipped to create 3D-animated graphics using Three.js.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat You Will Learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eImplement the different camera controls provided by Three.js to navigate your 3D scene\u003c\/li\u003e\n\u003cli\u003eDiscover working with vertices directly to create snow, rain, and galaxy-like effects\u003c\/li\u003e\n\u003cli\u003eImport and animate models from external formats, such as glTF, OBJ, STL, and COLLADA\u003c\/li\u003e\n\u003cli\u003eDesign and run animations using morph targets and bone-based animation\u003c\/li\u003e\n\u003cli\u003eCreate realistic-looking 3D objects using advanced textures on materials\u003c\/li\u003e\n\u003cli\u003eInteract directly with WebGL by creating custom vertex and fragment shaders\u003c\/li\u003e\n\u003cli\u003eMake scenes using the Rapier physics engine, and integrate Three.js with VR and AR\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book is for JavaScript developers looking to learn the use of Three.js library.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 554\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 1.12 x 9.25 x 7.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e February 17, 2023\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47212318949625,"sku":"9781803233871","price":74.86,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/V2dDY0FOWUw5Y2tqcitCaWY0S2JCdz09_26e4ea3b-6401-44a0-879e-918ee4b65cf2.webp?v=1768088578","url":"https:\/\/bookscloud.io\/products\/learn-three-js-fourth-edition-program-3d-animations-and-visualizations-for-the-web-with-javascript-and-webgl-paperback-1","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}