{"product_id":"learning-c-by-developing-games-with-unity-5-x-second-edition-develop-your-first-interactive-2d-platformer-game-by-learning-the-fundamentals-of-c-paperback","title":"Learning C# by Developing Games with Unity 5.x - Second Edition: Develop your first interactive 2D platformer game by learning the fundamentals of C# - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eGreg Lukosek\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eDevelop your first interactive 2D platformer game by learning the fundamentals of C#\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eGet to grips with the fundamentals of scripting in C# with Unity\u003c\/li\u003e\n\u003cli\u003eCreate an awesome, 2D platformer game from scratch using the principles of object-oriented programming and coding in C#\u003c\/li\u003e\n\u003cli\u003eThis is a step-by-step guide to learn the fundamentals of C# scripting to develop GameObjects and master the basics of the new UI system in Unity\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eUnity is a cross-platform game engine that is used to develop 2D and 3D video games. Unity 5 is the latest version, released in March 2015, and adds a real-time global illumination to the games, and its powerful new features help to improve a game's efficiency.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eThis book will get you started with programming behaviors in C# so you can create 2D games in Unity. You will begin by installing Unity and learning about its features, followed by creating a C# script. We will then deal with topics such as unity scripting for you to understand how codes work so you can create and use C# variables and methods. Moving forward, you will find out how to create, store, and retrieve data from collection of objects.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eYou will also develop an understanding of loops and their use, and you'll perform object-oriented programming. This will help you to turn your idea into a ready-to-code project and set up a Unity project for production. Finally, you will discover how to create the GameManager class to manage the game play loop, generate game levels, and develop a simple UI for the game.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eBy the end of this book, you will have mastered the art of applying C# in Unity.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat You Will Learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eUnderstand the fundamentals of variables, methods, and code syntax in C#\u003c\/li\u003e\n\u003cli\u003eGet to know about techniques to turn your game idea into working project\u003c\/li\u003e\n\u003cli\u003eUse loops and collections efficiently in Unity to reduce the amount of code\u003c\/li\u003e\n\u003cli\u003eDevelop a game using the object-oriented programming principles\u003c\/li\u003e\n\u003cli\u003eGenerate infinite levels for your game\u003c\/li\u003e\n\u003cli\u003eCreate and code a good-looking functional UI system for your game\u003c\/li\u003e\n\u003cli\u003ePublish and share your game with users\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThe book is targeted at beginner level Unity developers with no programming experience. If you are a Unity developer and you wish to learn how to write C# scripts and code by creating games, then this book is for you.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 230\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.48 x 9.25 x 7.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e March 31, 2016\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47212551864569,"sku":"9781785287596","price":73.42,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/VXRFQXFmUmdkLzFPZEMxeFhIT1ZGdz09.webp?v=1768094423","url":"https:\/\/bookscloud.io\/products\/learning-c-by-developing-games-with-unity-5-x-second-edition-develop-your-first-interactive-2d-platformer-game-by-learning-the-fundamentals-of-c-paperback","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}