{"product_id":"the-game-audio-strategy-guide-a-practical-course-paperback","title":"The Game Audio Strategy Guide: A Practical Course - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eGina Zdanowicz\u003c\/b\u003e (Author), \u003cb\u003eSpencer Bambrick\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cem\u003eThe Game Audio Strategy Guide\u003c\/em\u003e is a comprehensive text designed to turn both novices and experienced audio designers into technical game audio pros. Providing both a theoretical foundation and practical insights, \u003ci\u003eThe Game Audio Strategy Guide \u003c\/i\u003eoffers a thorough look at the tools and methods needed to create industry-quality music and sound design for games. The text is supported by an extensive companion website, featuring numerous practical tutorials and exercises, which allows the reader to gain hands-on experience creating and implementing audio assets for games.\u003c\/p\u003e\u003cp\u003eThe Game Audio Strategy Guide is the essential manual for anyone interested in creating audio for games, inside or outside the classroom.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eGina Zdanowicz\u003c\/strong\u003e is an accomplished audio designer for games, film, TV, new realities, and podcasts. A graduate from Berklee College of Music with a degree in Music Synthesis, Gina honed her skills in game audio by working in house with game developers and founding her own independent sound studio, Serial Lab Sound. Gina has worked on over 100 video game and interactive titles and her work with Nickelodeon (TV) has been nominated for two Daytime Emmy awards. In addition to her career as an audio designer, Gina is a game audio course author and instructor at Berklee Online, a tutor at Thinkspace Education, and a lecturer at universities such as NYU and conferences around the world like GDC. Follow Gina at: www.seriallab.com \u003c\/p\u003e\u003cp\u003eSpencer Bambrick is a composer for games, film, and the concert stage. His recent work includes \u003ci\u003eBestLuck\u003c\/i\u003e (2018, PC, Mobile), \u003ci\u003eBlock Party\u003c\/i\u003e (Emmy-Nominated Nick Jr. Series of Animated Shorts), and additional music for \u003ci\u003ePaladins\u003c\/i\u003e (Hi-Rez Studios). Spencer is the Game Audio Network Guild Northeast Regional Director and he has presented at GameSoundCon (2018, 2017), PAX Dev (2016), and MAGFest (2015). He is currently pursuing his doctorate in Music Composition at The University of Hartford (The Hartt School), studying interactive music, game technology, and social activism. \u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 396\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 1.1 x 9.2 x 7.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e December 17, 2019\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47270764806393,"sku":"9781138498341","price":168.46,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/eDVXc3dIVVFKMGJqbUM0OXJrUUNPUT09.webp?v=1768918444","url":"https:\/\/bookscloud.io\/products\/the-game-audio-strategy-guide-a-practical-course-paperback","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}