{"product_id":"the-game-narrative-toolbox-paperback","title":"The Game Narrative Toolbox - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eTobias Heussner\u003c\/b\u003e (Author), \u003cb\u003eToiya Kristen Finley\u003c\/b\u003e (Author), \u003cb\u003eJennifer Brandes Hepler\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003eLearn how to create compelling game storylines.\u003c\/p\u003e \u003cp\u003eFour experienced narrative designers from different genres of game development have banded together to create this all-inclusive guide on what it's like to work as a writer and narrative designer in the video game industry. From concept to final testing, \u003cb\u003e\u003ci\u003eThe Game Narrative Toolbox \u003c\/i\u003e\u003c\/b\u003ewalks readers through what role a narrative designer plays on a development team and what the requirements are at every stage of development. Drawing on real experiences, authors Tobias Heussner, Toiya Kristen Finley, PhD, Ann Lemay, and Jennifer Brandes Hepler provide invaluable advice for writing compelling player-centered stories and effective dialogue trees to help readers make the switch from writing prose or screenplay to interactive.\u003c\/p\u003e \u003cp\u003eThoroughly revised, the\u003cb\u003e Second Edition \u003c\/b\u003eincludes updated content reflecting the industry's latest developments. In addition to revised and updated chapters, this new edition features two additional chapters covering more advanced topics that are applicable to the lessons learned from the original chapters.\u003c\/p\u003e \u003cp\u003eAccompanying every chapter are exercises that allow the reader to develop their own documentation, outlines, and game-dialogue samples for use in applying for industry jobs or developing independent projects.\u003c\/p\u003e\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cb\u003eTobias Heussner\u003c\/b\u003e is an experienced Game Content\/Narrative Designer and Producer, who started developing games in high school. He has worked on more than 25 published titles ranging from AAA PC games to console, handheld console games and Free2Play browser games. His areas of expertise include Game Content Design, Game Narrative Design\/Writing, Game System Design and Game Production.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eToiya Kristen Finley, PhD\u003c\/strong\u003e has nearly 30 years of experience as a writer and editor in several media. In games, she has worked as a game designer, narrative designer, game writer, editor, narrative consultant, and diversity consultant (or some combination of the six) on several AAA, indie, social, and mobile games for children and general audiences, including Destiny 2 \u003ci\u003eand visual novels for Ubisoft and the and Chapters apps\u003c\/i\u003e. With Tobias Heussner, she co-founded the Game Writing Tutorial at GDC Online and served as an instructor. Her books include Narrative Tactics for Mobile and Social Games: Pocket-Sized Storytelling; Freelance Video Game Writing: The Life \u0026amp; Business of the Digital Mercency for Hire; and Branching Story, Unlocked Dialogue: Designing and Writing Visual Novels.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eJennifer Brandes Hepler\u003c\/strong\u003e got her start in tabletop game development, working for well-known properties such as \u003ci\u003eShadowrun\u003c\/i\u003e and \u003ci\u003eParanoia\u003c\/i\u003e before detouring to Hollywood to work on CBS Television's \u003ci\u003eThe Agency\u003c\/i\u003e. She was a senior writer and narrative designer at BioWare, on the \u003ci\u003eDragon Age\u003c\/i\u003e franchise and \u003cem\u003eStar Wars: The Old Republic \u003c\/em\u003eand more recently at Pixelberry Studios on\u003cem\u003e Choices: Stories You Play and Storyloom\u003c\/em\u003e. She is currently the Writing Director at Thought Pennies Entertainment.\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eAnn Lemay\u003c\/strong\u003e joined the videogame industry in 1997. Over the years she's worked as a game designer, narrative designer, and writer on a wide range of AAA projects. She has worked at many companies, including Ubisoft, BioWare and Microids. Ann is currently a Narrative Director at WB Games Montréal, and leads a team of very talented writers, narrative designers and voice designers on Gotham Knights.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 310\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.69 x 10 x 7 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e August 16, 2023\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47213222363385,"sku":"9781032438962","price":118.24,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/owuWbJtsCN9781032438962.webp?v=1768104345","url":"https:\/\/bookscloud.io\/products\/the-game-narrative-toolbox-paperback","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}