{"product_id":"the-video-game-theory-reader-paperback","title":"The Video Game Theory Reader - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eMark J. P. Wolf\u003c\/b\u003e (Editor), \u003cb\u003eBernard Perron\u003c\/b\u003e (Editor)\u003c\/p\u003e\u003cp\u003eIn the early days of Pong and Pac Man, video games appeared to be little more than an idle pastime. Today, video games make up a multi-billion dollar industry that rivals television and film. \u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cem\u003eThe Video Game Theory\u003c\/em\u003e \u003cem\u003eReader\u003c\/em\u003e brings together exciting new work on the many ways video games are reshaping the face of entertainment and our relationship with technology. Drawing upon examples from widely popular games ranging from \u003cem\u003eSpace Invaders\u003c\/em\u003e to \u003cem\u003eFinal Fantasy IX\u003c\/em\u003e and \u003cem\u003eCombat Flight Simulator 2\u003c\/em\u003e, the contributors discuss the relationship between video games and other media; the shift from third- to first-person games; gamers and the gaming community; and the important sociological, cultural, industrial, and economic issues that surround gaming. \u003cp\u003e\u003c\/p\u003e\u003cem\u003eThe Video Game Theory\u003c\/em\u003e \u003cem\u003eReader\u003c\/em\u003e is the essential introduction to a fascinating and rapidly expanding new field of media studies.\u003ch3\u003eAuthor Biography\u003c\/h3\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eMark J. P. Wolf\u003c\/strong\u003e is Assistant Professor of Communications at Concordia University, Wisconsin. A pioneering scholar of video game studies, he is editor of \u003cem\u003eThe Medium of the\u003c\/em\u003e\u003cem\u003eVideo Game\u003c\/em\u003e. \u003cstrong\u003eBernard Perron\u003c\/strong\u003e is Assistant Professor of Cinema at the University of Montr饌l.\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 343\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.86 x 8.88 x 6.1 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eIllustrated:\u003c\/strong\u003e Yes\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e August 19, 2003\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47272707719417,"sku":"9780415965798","price":118.24,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/4mUGi7yION9780415965798.webp?v=1768945125","url":"https:\/\/bookscloud.io\/products\/the-video-game-theory-reader-paperback","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}