{"product_id":"unity-3d-game-development-designed-for-passionate-game-developers-engineered-to-build-professional-games-paperback","title":"Unity 3D Game Development: Designed for passionate game developers Engineered to build professional games - Paperback","description":"\u003cdiv\u003e\u003cp style=\"text-align: right;\"\u003e\u003ca href=\"https:\/\/reportcopyrightinfringement.com\/\" target=\"_blank\" rel=\"nofollow\"\u003e\u003cb\u003eReport copyright infringement\u003c\/b\u003e\u003c\/a\u003e\u003c\/p\u003e\u003c\/div\u003e\u003cp\u003eby \u003cb\u003eAnthony Davis\u003c\/b\u003e (Author), \u003cb\u003eTravis Baptiste\u003c\/b\u003e (Author), \u003cb\u003eRussell Craig\u003c\/b\u003e (Author)\u003c\/p\u003e\u003cp\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eCreate ready-to-play 3D games with reactive environments, sound, dynamic effects, and more!\u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eKey Features: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eBuild a solid foundation for game design and game development\u003c\/li\u003e\n\u003cli\u003eUnderstand the fundamentals of 3D such as coordinates, spaces, vectors, and cameras\u003c\/li\u003e\n\u003cli\u003eGet to grips with essential Unity concepts including characters, scenes, terrains, objects and more\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eBook Description: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eThis book, written by a team of experts at Unity Technologies, follows an informal, demystifying approach to the world of game development.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eWithin Unity 3D Game Development, you will learn to: \u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eDesign and build 3D characters, and the game environment\u003c\/p\u003e\u003cp\u003eThink about the users' interactions with your game\u003c\/p\u003e\u003cp\u003eDevelop the interface and apply visual effects to add an emotional connection to your world\u003c\/p\u003e\u003cp\u003eGrasp a solid foundation of sound design, animations, and lightning to your creations\u003c\/p\u003e\u003cp\u003eBuild, test, and add final touches\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eThe book is split between expert insights that you'll read before you look into the project on GitHub to understand all the underpinnings. This way, you get to see the end result, and you're allowed to be creative and give your own thoughts to design, as well as work through the process with the new tools we introduce.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003eJoin the book community on Discord: Read this book with Unity game developers, and the team of authors. Ask questions, build teams, chat with the authors, participate in events and much more. The link to join is included in the book.\u003c\/p\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWhat You Will Learn: \u003c\/strong\u003e\u003c\/p\u003e\u003cul\u003e\n\u003cli\u003eLearn fundamentals of designing a 3D game and C# scripting\u003c\/li\u003e\n\u003cli\u003eDesign your game character and work through their mechanics and movements\u003c\/li\u003e\n\u003cli\u003eCreate an environment with Unity Terrain and ProBuilder\u003c\/li\u003e\n\u003cli\u003eExplore instantiation and rigid bodies through physics theory and code\u003c\/li\u003e\n\u003cli\u003eImplement sound, lighting effects, trail rendering, and other dynamic effects\u003c\/li\u003e\n\u003cli\u003eCreate a short, fully functional segment of your game in a vertical slice\u003c\/li\u003e\n\u003cli\u003ePolish your game with performance tweaks\u003c\/li\u003e\n\u003cli\u003eJOIN the 'book-club' to read alongside other users, Unity experts, and ask the authors when stuck\u003c\/li\u003e\n\u003c\/ul\u003e\u003cp\u003e\u003cbr\u003e\u003c\/p\u003e\u003cp\u003e\u003cstrong\u003eWho this book is for: \u003c\/strong\u003e\u003c\/p\u003e\u003cp\u003eOur goal with this book is to enable every reader to build the right mindset to think about 3D games, and then show them all the steps we took to create ours.\u003c\/p\u003e\u003cp\u003eThe main target audience for this book is those with some prior knowledge in game development, though regardless of your experience, we hope to create an enjoyable learning journey for you\u003c\/p\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eNumber of Pages:\u003c\/strong\u003e 370\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003eDimensions:\u003c\/strong\u003e 0.77 x 9.25 x 7.5 IN\u003c\/div\u003e\n            \u003cdiv\u003e\n\u003cstrong\u003ePublication Date:\u003c\/strong\u003e August 29, 2022\u003c\/div\u003e\n            ","brand":"BooksCloud","offers":[{"title":"Default Title","offer_id":47212584108281,"sku":"9781801076142","price":56.14,"currency_code":"USD","in_stock":true}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0789\/2782\/3097\/files\/S0ZjNEphb2ozNG52Q1c3a1kyc1BOZz09.webp?v=1768094567","url":"https:\/\/bookscloud.io\/products\/unity-3d-game-development-designed-for-passionate-game-developers-engineered-to-build-professional-games-paperback","provider":"BooksCloud Book Dropshipping","version":"1.0","type":"link"}