Search results
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Game Inverse Kinematics: A Practical Introduction - Paperback -
Game C++ Programming: A Practical Introduction - Paperback -
Computational Game Dynamics: Principles & Practice - Paperback -
Retro Web-Based Game Programming: Second Edition - Paperback -
WebGPU and WGSL by Example: Fractals, Image Effects, Ray-Tracing, Procedural Geometry, 2D/3D, Particles, Simulations - Paperback -
Introduction to Computer Graphics and the Vulkan API: Third Edition - Paperback